R.E.P.O. How to Fix Audio if You Can’t Hear Anyone

Image Credit: semiwork, R.E.P.O.

If you can’t hear other players in R.E.P.O., even though your mic works fine, it’s likely an issue with audio settings or device conflicts. Here are the best fixes to get voice chat working properly.

1. Check Your Output Device

  • Open R.E.P.O.’s audio settings and check the output device setting.

  • If it’s set to Default, manually select your headphones or speakers instead.

  • Restart the game and test voice chat again.

2. Adjust Windows Sound Settings

If R.E.P.O. isn’t outputting sound to the right device, check Windows sound settings:

  1. Right-click the speaker icon in the taskbar and select Sound settings.

  2. Under Output, make sure your correct speakers or headphones are selected.

  3. Scroll down and click App volume and device preferences.

  4. Find R.E.P.O. in the list and make sure it’s using the correct audio device.

3. Check In-Game Voice Chat Volume

Some players have found that R.E.P.O. automatically mutes voice chat.

  • Go to Settings > Audio and check the Voice Chat Volume slider.

  • Turn it to max, then adjust it down to a normal level.

4. Disable Windows Sonic & Spatial Sound

If you’re using Windows Sonic, Dolby Atmos, or another virtual surround sound feature, it might interfere with voice chat.

  • Right-click the speaker icon in the taskbar.

  • Hover over Spatial sound, then select Off.

5. Disable Exclusive Audio Mode

Some audio devices can’t be used by multiple programs at once, which can block R.E.P.O.’s voice chat.

  1. Open Sound settings and go to Advanced sound options.

  2. Look for any setting that allows apps to take exclusive control of your device and disable it.

Final Blurb

R.E.P.O. has some odd audio quirks, but most issues with not hearing others come from wrong output settings, muted voice chat, or Windows sound conflicts. Try these fixes, and you should be able to hear your teammates again. If not… Absolute worst-case scenario might be having to re-install the game and hoping that works, assuming your mic is working elsewhere.


Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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