Schedule 1 Guide: All Effects and What They Do

Image Credit: TVGS, Schedule I

Note: This guide covers content from Schedule 1, a satirical video game set in a fictional world. All items, recipes, and references are entirely made up and exist only in the game. Please don’t try any of this in real life.


When you're mixing in Schedule 1, each recipe can end up with different effects—some useful, some visual, and some just plain ridiculous. Here’s a complete breakdown of every known effect, what it does, and whether it’s all flash or actually functional.

Read More: Schedule 1 Tips and Tricks

Ability Effects (These do something useful)

  • Anti-Gravity – Jump higher

  • Athletic – Run faster

  • Bright-Eyed – Flashlight eyes (yep)

  • Explosive - People will explode after using the product

  • Energizing – Run faster (again, but weaker)

  • Slippery – Movement becomes... slippery

  • Sneaky – Possibly stealth-related, nobody’s sure

Cosmetic Effects (Purely visual, but hilarious)

  • Zombifying – Pale green undead appearance

  • Balding – Removes hair

  • Calorie-Dense – Makes user look fatter

  • Cyclopean – One big eye

  • Electrifying – Lightning effect on body

  • Gingeritis – Red hair

  • Glowing – Radioactive green glow

  • Jennerising – Makes the Zoi look female

  • Long-Faced – Neck grows longer

  • Smelly – Stinky cloud aura

  • Spicy – Head lights on fire

  • Thought-Provoking – Enlarged brain/head

  • Tropic Thunder – Black skin

  • Laxative – Constant accidents (gross, but real)

Mood or State Effects (Might affect behavior)

  • Calming – Lowers aggression

  • Euphoric – Mood boost

  • Focused – Better performance on tasks

  • Foggy – Slower reactions

  • Munchies – Makes NPCs hungry

  • Refreshing – Light mood perk

  • Sedating – Slows NPCs down

  • Sneaky – Maybe makes you harder to detect?

No-Function/Placeholder (or Dangerous) Effects

These exist in the data but don’t seem to do anything... yet.

  • Disorienting

  • Paranoia

  • Schizophrenia

  • Seizure-Inducing

  • Toxic

These are either broken, purely cosmetic with no observable behavior, or waiting on future updates.

Final Blurb

Whether you’re after glowing eyes, flaming heads, or just want to sprint like Sonic, effects in Schedule 1 are part of what makes mixing worth the effort. Some make your product more valuable, some just make customers look ridiculous—but either way, they’re worth experimenting with. Just… maybe skip the ones that say “Explosive.”


Recommended | View all Schedule I

GamerBlurb Team

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Schedule 1: Cauldron Guide