Schedule 1: Handler Employee Guide

Image Credits: TVGS, Schedule I

Note: This guide covers content from Schedule 1, a satirical video game set in a fictional world. All items, recipes, and references are entirely made up and exist only in the game. Please don’t try any of this in real life.


If you've already got a botanist trimming plants and a chemist cooking product, you might start to wonder what the Handler is actually good for in Schedule 1. Spoiler: it’s not packaging speed. This guide covers how to set one up properly, what they can automate, and whether they're worth your hard-earned cash.

Read More: All Employees Guide

Where to Hire a Handler

Go to the Warehouse District after 6 PM and talk to Manny, upstairs past the weapons and black market stalls. You’ll need cash to cover the $1,500 sign-on fee and a $200 daily wage.

When you hire them, you’ll choose which property they’re assigned to—like your bungalow, barn, or dock.

How to Set Up a Handler

Once they’re hired, head to your property and do the following:

  1. Open your clipboard (press 9)

  2. Look at the Handler and press E to open their assignment menu

  3. Assign them a bed

  4. Assign up to three packaging stations by clicking the pencil icon

  5. Set up item routes so they know what to package and where to move it

Here’s how the routing works:

  • Click Add New Route

  • Select a storage rack they’ll pull product from

  • Then select the packaging station they’ll deliver it to

  • You may also need to assign a second route—from the packaging station to a final output rack

What a Handler Actually Does

  • They move unpackaged product from shelves to a packaging station

  • Then they move the packaged product to wherever you told them to

  • That’s it. No mixing, no selecting strain combos—just transfer work

They don't work faster than the auto-packer. They don’t have unique bonuses. And unless you’re drowning in work or building a fully automated empire, they’re often more effort than they’re worth.

Are Handlers Worth It?

Not really, unless:

  • You have multiple stations running nonstop

  • You’re too busy managing deals, cooking, or hiring

  • You want a hands-off system for mass production

Otherwise, you’re better off just using an auto-packer and handling that one task yourself. It's faster, more reliable, and doesn’t cost $200 a day.

Final Blurb

Handlers in Schedule 1 are like that friend who offers to help but spends most of their time waiting for you to tell them what to do. If you're building a giant operation, they can be useful. If not, save your money and pack your own bags. It’s faster, cheaper, and you won’t need to babysit.


Recommended | View all Schedule I

GamerBlurb Team

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