Avowed Best Starting Class | Ranger Guide (Easiest Class)

RPG

Image Credit: Obsidian Entertainment, Avowed

In Avowed, your character class is defined by the abilities you choose, not by a fixed class selection. While you can mix and match abilities from all three trees (Fighter, Ranger, and Wizard), we recommend starting with the Ranger class. Here's why we think they’re both the best and easiest:

Why Ranger is the Best Starting Class:

  • Tangleroot Ability: The Ranger’s starting ability, Tangleroot, is incredibly useful. It locks enemies in place for eight seconds, which is perfect for controlling crowds and dealing with both large and numerous enemies.

  • Broad Utility: The Ranger tree has a bunch of varied abilities that complement different builds. It includes passive buffs for weapons (like swords, bows, and guns), as well as active abilities like turning invisible and slowing down time. This makes it easier to handle various situations throughout the game.

Best Starting Abilities:

When starting Avowed, you’ll need to choose one of the first abilities from the Fighter, Ranger, or Wizard skill trees. Here’s a quick breakdown:

  1. Tangleroot (Ranger): Locks enemies in place, making it the most versatile and helpful for most combat situations.

  2. Charge (Fighter): A dash attack, useful for melee combat.

  3. Minor Missiles (Wizard): Fires three homing projectiles but is less effective compared to Tangleroot for controlling enemies.

Important Early Abilities to Aim For:

  • Toughness (Fighter, Level 1): Increases health by 20%, essential for survival.

  • Arcane Veil (Wizard, Level 1): Reduces incoming damage by half for 20 seconds.

  • Evasive (Ranger, Level 1): Reduces stamina cost for dodging, allowing more mobility in combat.

  • Steady Aim (Ranger, Level 1): Slows time when using ranged weapons, giving you a tactical advantage.

How to Mix Abilities:

You can mix abilities from all three trees as you level up. For instance, you might want to focus on Ranger abilities early for combat flexibility, then take some Wizard or Fighter abilities for extra durability or spellcasting. You can always reset your ability points if you need to adjust your build later.

In Summary:

  • The Ranger class offers the most useful abilities to start with, especially Tangleroot for crowd control.

  • Focus on Toughness, Arcane Veil, and Evasive for solid defense and maneuverability.

  • Don’t hesitate to mix and match abilities from all three trees as you progress.

This approach makes your early game more manageable and flexible for various combat scenarios. Enjoy your adventure in the Living Lands!


More Avowed

GamerBlurb Team

This article was written by a member of the GamerBlurb team. Learn more at https://gamerblurb.com/about-us

https://gamerblurb.com/about-us
Previous
Previous

Loot Boxes Are Back in Overwatch 2

Next
Next

How to Change Appearance in Avowed | Transmog Guide