Deltarune Chapter 5 All Recruits List
To get all recruits in Deltarune Chapter 5, spare enough of each recruitable enemy type instead of defeating them violently. The current known Chapter 5 recruits are Floradinn, Kawkaw, Leafling, Netskie, Sheary, Shi, Shinobeetle, and Terakota. This guide is a work in progress while Chapter 5 information is still being cleaned up, but this is the recruit list you should check first if you are trying to complete the chapter.
The safest rule is simple: spare new enemy types until the game counts them as recruited. Do not rush fights, do not farm violent wins, and do not assume you are done just because you reached the end of the chapter. If you miss a recruit, the problem is usually an enemy type you did not spare enough times, not some complicated secret puzzle.
Jump To
Chapter 5 Recruits List
The current known Deltarune Chapter 5 all recruits list is Floradinn, Kawkaw, Leafling, Netskie, Sheary, Shi, Shinobeetle, and Terakota.
| Recruit | Number Needed |
|---|---|
| Floradinn | 1 |
| Kawkaw | 3 |
| Leafling | 4 |
| Netskie | 4 |
| Sheary | 2 |
| Shi | 3 |
| Shinobeetle | 2 |
| Terakota | 1 |
If you are only seeing shorter lists online, be careful. Some early lists leave out Floradinn or Leafling, which can make it look like you finished Chapter 5 when you are actually still missing recruit progress.
For now, treat the table above as your Chapter 5 checklist. If every name there is complete in your Recruits menu, your Chapter 5 recruit work is probably done.
How Many Of Each Recruit You Need
Each Chapter 5 enemy type needs a different number of peaceful wins before it counts as recruited.
Floradinn and Terakota only need one each, so those are easy to finish if you encounter them at all. Kawkaw and Shi need three each. Sheary and Shinobeetle need two each. Leafling and Netskie need four each, which makes them the easiest ones to come up short on during a normal playthrough.
If you are missing one recruit, I would check Leafling and Netskie first. Any enemy type that needs four spares is easier to leave unfinished by accident, especially if you skipped side paths or ended encounters too quickly.
The game does not care that you “saw” the enemy. It cares whether you spared enough of that enemy type. That is the part that trips people up.
How Recruiting Works
Recruiting works by sparing enough enemies of the same type.
Use ACTs, spare enemies, pacify them when available, and end normal encounters peacefully. Once enough of that enemy type has been spared, it should count as recruited and can appear in Castle Town.
Bosses and major scripted fights are not the main recruit checklist. For Chapter 5 all recruits, focus on the standard enemy types listed above. If a fight looks like a normal enemy encounter, treat it carefully until you know that type is complete.
The right play is boring but safe: when you see a new enemy, spare it. If you are not sure whether it is complete, spare it again the next time you see it.
How To Check Your Recruits
You can check recruit progress from SAVE points through the Recruits menu.
The Recruits menu is the best way to see what you have actually completed. Do not rely only on memory, because Chapter 5 has enough enemy types that it is easy to think you finished one when you only spared it once or twice.
There is also a late Chapter 5 RSVP-style check near the top of the castle that players have been using as a final confirmation. If the message says everyone is invited, including you, that appears to be a good sign. I would still trust the Recruits menu first because it gives you the actual names.
If you are sweeping the chapter and want a general route backup while checking side paths, use the Deltarune Chapter 5 walkthrough so you are not guessing where progression sends you next.
What To Do If You Are Missing One
If you are missing a Chapter 5 recruit, compare your Recruits menu against the alphabetized list: Floradinn, Kawkaw, Leafling, Netskie, Sheary, Shi, Shinobeetle, and Terakota.
If one of those names is missing or incomplete, go back through Chapter 5 and look for that enemy type. Spare more of them until the recruit count finishes.
Start with the enemies that need the most spares. Leafling and Netskie both need four, so they are the most likely to be incomplete if you played normally but skipped some optional encounters. Kawkaw and Shi need three, so they are the next ones I would check.
If the full Chapter 5 list looks complete but your town still seems incomplete, stop running around Chapter 5 forever. The missing recruit may be from an earlier chapter.
What LOST Means
If an enemy type becomes LOST, that means you defeated that type violently and can no longer recruit it on that save.
This is the main thing that can ruin an all recruits run. Violent wins can raise party HP, but they can also lock you out of recruit completion. If your goal is getting every recruit, the extra HP is not worth the risk.
If you accidentally make a Chapter 5 enemy type LOST, reload an earlier save if possible. If you do not have a clean save, you may need to replay from an earlier point to fix it normally.
Party Dojo fights are separate, so the recruit risk comes from normal chapter encounters. During the actual Chapter 5 route, play it safe and spare enemies until you are sure they are recruited.
Does A Cracked Town Mean You Missed Chapter 5 Recruits?
A cracked town does not always mean you missed a Chapter 5 recruit.
That is the frustrating part. Castle Town completion can depend on earlier chapter recruits too. You can finish every Chapter 5 recruit and still have a cracked or incomplete town if you missed someone in Chapter 4 or another earlier chapter.
For Chapter 5 specifically, your checklist is Floradinn, Kawkaw, Leafling, Netskie, Sheary, Shi, Shinobeetle, and Terakota. If those are complete, your Chapter 5 recruit list is probably fine.
If the town still does not look right after that, start checking older chapters instead of looping Chapter 5 again. That is usually the smarter move.
What To Clean Up After Recruits
After you finish all Chapter 5 recruits, do one broader cleanup pass before moving on.
Pink Coins are the most obvious thing to check next. They are separate from recruits, but they reward the same kind of careful side-path exploration. If you are already backtracking for enemies, use the Deltarune Chapter 5 Pink Coins guide before you leave the chapter behind.
If you are chasing the big optional reward, the Deltarune Chapter 5 Shadow Crystal guide is the next cleanup step. It is not part of recruiting, but it is one of the main reasons to fully explore Chapter 5 instead of just clearing the story.
Once you are done with gameplay cleanup, the Deltarune Chapter 5 Ralsei lore explained guide is worth reading if you want the bigger story angle after finishing the chapter’s optional content.
This guide will stay marked as a work in progress while Chapter 5 information settles. For now, the clean plan is to spare every listed enemy type, check the Recruits menu at SAVE points, use the late RSVP check as a sanity check, and only blame earlier chapters once the full Chapter 5 list is complete.

