R.E.P.O. Do Monsters Respawn?
Image Credit: semiwork, R.E.P.O.
If you’ve been wondering whether the terrifying creatures of R.E.P.O. keep coming back after you deal with them, the short answer is no—monsters do not respawn once they are eliminated... Except for Gnomes, those pesky buggers actually do. But, of course, there’s a little more to it than that.
So, If They Don’t Respawn, Why Does It Still Feel Like a Horror Show?
Read More: R.E.P.O. Monsters List and Strategies
R.E.P.O. throws a good mix of monsters at you from the start, but once you’ve killed, trapped, or outplayed them, they stay down for the rest of the match. However, that doesn’t mean you can let your guard down—because the game has enough different enemies to keep you constantly paranoid.
Here’s why it might feel like they’re respawning when they’re really not:
New Enemies Might Still Be Spawning In – Each level randomly generates different monsters, meaning even if you clear out one, another may still be lurking around a corner.
You Missed One – Some creatures, like the Hidden or Shadow Child, are easy to overlook and may only become a problem later.
Some Monsters Multiply – Gnomes and Rugrats, for example, come in swarms, so just when you think you’ve dealt with them all, another one pops up from the shadows.
What Happens When You Kill a Monster?
Most creatures stay dead. If you drop a Bang into a well, shoot a Clown, or flatten an Apex Predator, it’s gone for good.
Some enemies leave behind useful loot or money. If you’re feeling particularly strategic (or desperate for cash), taking out certain creatures can be a good payday.
Certain monsters don’t need to be killed—just avoided. Things like the Huntsman or Hidden don’t always need to be fought; they’re often better handled with stealth.
Final Thoughts
No, most monsters don’t respawn, but R.E.P.O. makes sure you never feel safe anyway. If you think you cleared a room but still hear creepy noises—either you missed one, or the game is just really good at messing with you. Either way, stay alert.