R.E.P.O. Zero Gravity Orb: How It Works

Image Credit: semiwork, R.E.P.O.

The Zero Gravity Orb is one of the most chaotic and useful items in R.E.P.O., but only if you know when (and where) to use it. If you’ve got 44K-46K Units burning a hole in your pocket, here’s how to make this orb worth every credit.

What Does the Zero Gravity Orb Do?

  • When thrown, the orb creates a zero-gravity zone in the area.

  • Anything inside the zone — loot, monsters, you, your unlucky teammate — starts floating.

  • Lasts for a short time, then the effect ends, and gravity returns (usually with a thud).

How to Use It Properly

  • Trap enemies: Toss it into a tight room or hallway to lift monsters off the ground. While they’re floating, they can’t move or attack normally.

  • Buy time: If you’re cornered, use the orb to cause chaos and make a quick escape.

  • Create distractions: Enemies may target the floating debris or get stuck dealing with the mess.

  • Stack loot easily: Throw it near a pile of junk to lift and reposition items, making it easier to organize your haul. Just be careful — flying loot can still get lost or stuck.

Best Places to Use It

  • Small rooms: Maximize the orb’s effect and trap everything inside.

  • Chokepoints: Stop enemies in narrow corridors while your team escapes.

  • Extraction platform: Buy time during that dangerous final push (but don’t stand under falling items after the effect ends).

Tips and Warnings

  • Don’t throw it randomly — it’s expensive and limited. Use it when you really need control.

  • Watch the timer — when gravity returns, everything crashes back down.

  • You float too — stay out of the zone unless you want to join the airborne chaos.

Final Blurb

The Zero Gravity Orb is a game-changer if used right. It’s not cheap, but it can save your team or help you haul more loot with fewer headaches. Just remember — what goes up must come down, and in R.E.P.O., that can get messy fast.


Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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