Marvel Rivals How to Play Black Widow
Black Widow is a versatile Duelist in Marvel Rivals who’s solid both a sniper and close-range combatant. With her Red Room Rifle, melee Batons, and crowd control abilities, she dominates in both team fights and one-on-one engagements. Here’s how to play Black Widow:
Black Widow’s Abilities
Widow’s Bite Baton (Left Click - Primary Melee Attack)
Strikes enemies with enhanced electric batons.
Great for close-range fights when sniping isn’t safe or enemies close the gap.
Red Room Rifle (Left Click - Primary Ranged Attack)
Fires precise rifle shots with high single-target damage.
Sniper Mode (Right Click) increases range and power, making it lethal for squishy backline targets.
Headshots deal massive damage, perfect for picking off key opponents.
Electro Plasma Explosion (Q)
Switches the Red Room Rifle to Destruction Mode, firing an electro-plasma blast.
Deals AOE damage and leaves plasma on the ground, slowing enemies.
Great for zoning enemies or disrupting grouped foes.
Fleet Foot (LShift)
A quick dash forward that grants enhanced mobility.
Can chain into other abilities or used to escape dangerous situations.
Edge Dancer (E)
Executes a spinning kick to knock enemies airborne.
Successfully landing the kick enables a follow-up Grapple Hook to zip toward the target for a second strike.
Combines utility and damage, useful for both disengaging or aggressively finishing enemies.
Straight Shooter (Sniper Mode - Right Click)
Switches to Sniper Mode for long-range, high-damage shots.
Requires careful positioning to avoid being caught off-guard while scoped.
Supersensory Hunt (Team-Up Ability with Hawkeye)
Gains Hunter’s Sight from Hawkeye, allowing her to track and damage afterimages of enemies.
Enhances her ability to control fights by targeting invisible or repositioning opponents.
How to Play Black Widow
Long-Range Engage
Open fights in Sniper Mode, focusing on headshots to eliminate healers and squishy backline DPS.
Switch back to regular rifle mode to deal consistent damage in mid-range skirmishes.
Close-Range Combat
If an enemy dives you, switch to Widow’s Bite Baton for melee defense.
Use Edge Dancer (E) to knock them airborne, then zip in with the Grapple Hook for additional damage.
Combine with Fleet Foot (LShift) to reposition or escape.
Crowd Control and Zoning
Activate Electro Plasma Explosion (Q) to disrupt enemy formations and slow down advancing foes.
Pair this ability with Sniper Mode for easier headshots on slowed enemies.
Combos for Success
Sniper Engagement:
Start with Sniper Mode (Straight Shooter) to land a headshot.
If enemies close in, transition to Electro Plasma Explosion to slow them.
Close-Quarters Defense:
Use Edge Dancer (E) to knock an enemy airborne.
Follow up with Grapple Hook for a second strike, then finish with Widow’s Bite Baton attacks.
AOE Control:
Deploy Electro Plasma Explosion (Q) to damage and slow grouped enemies.
Reposition with Fleet Foot (LShift) and pick off enemies from a safe angle.
Tips for Playing Black Widow
Master Sniper Mode
Focus on squishy targets like healers and backline DPS for maximum impact.
Always position yourself safely before activating Sniper Mode, as it limits your mobility.
Prioritize Crowd Control
Use Electro Plasma Explosion (Q) to control the battlefield and protect teammates from diving enemies.
Chain Abilities for Maximum Impact
Combine Edge Dancer and Grapple Hook to quickly neutralize threats or escape tight situations.
Work with Hawkeye
Activate Supersensory Hunt in team fights to track and damage enemies who try to escape or reposition.
Strengths and Weaknesses
Strengths
High Damage Output: Sniper Mode enables one-shot potential on key targets.
Crowd Control: Electro Plasma Explosion and Edge Dancer provide excellent utility.
Versatility: Effective at both long-range sniping and close-range melee combat.
Team Utility: Tracks and damages elusive enemies with Supersensory Hunt when paired with Hawkeye.
Weaknesses
Fragile: Low health makes her vulnerable to burst damage and dive-heavy heroes.
Skill-Dependent: Requires precise aim and ability timing to maximize effectiveness.
Limited Mobility: Relies on Fleet Foot and Grapple Hook for repositioning but lacks sustained escapes.
Struggles Against Dive: Heroes like Black Panther or Spider-Man can easily pressure her if not supported.