AION 2 Chanter Macro Guide

AION 2 Chanter Macro Guide

A good Chanter macro in AION 2 is built around making Dark Crush fire whenever one of its trigger skills opens it, while your basic Onslaught chain keeps running separately. The biggest mistake is stuffing every attack into one macro, because an always-available skill can interfere with the priority you are actually trying to automate.

Jump To Section:
Best Chanter Macro Setup
How the Dark Crush Macro Works
Should Onslaught Be in the Macro?
Dark Crush at Level 16
How to Use the Macro in Combat

Best Chanter Macro Setup in AION 2

The simplest Chanter macro is to place your cooldown-based attack skills in the same action-bar column, with Dark Crush at the bottom of that sequence, then have the macro activate that column. Keep Onslaught on a separate basic-attack key.

The exact number of filler skills you automate can change with your build, but the core of the setup is the same: skills that enable Dark Crush go into the macro, Dark Crush sits behind them as the priority payoff, and your basic attack stays outside the macro.

Macro: Cooldown and Dark Crush trigger skills
Dark Crush: Place at the bottom of the macro column
Onslaught: Keep on a separate key
Combat: Hold basic attack and the macro key together

Spinning Strike and Impactful Crush are especially important because both can open Dark Crush. Marchutan's Wrath can also enable Dark Crush, although I prefer keeping major Stigma abilities like this on a manual key so you decide when to spend them rather than letting the macro fire them automatically.

How the Chanter Dark Crush Macro Works

Dark Crush is the reason the Chanter macro works as a priority system rather than a normal fixed rotation.

Dark Crush can be used for 2 seconds after Spinning Strike or Impactful Crush, while Marchutan's Wrath gives you a 3-second window. By putting your triggering attacks and Dark Crush into the same macro sequence, the game continually checks those skills and uses Dark Crush when the proc is available.

This is also why you do not need to manually press Dark Crush every time one of its windows opens. The macro handles that repeated check while you concentrate on positioning, buffs, healing, and any abilities you intentionally leave outside the automation.

Spinning Strike: Opens Dark Crush for 2 seconds
Impactful Crush: Opens Dark Crush for 2 seconds
Marchutan's Wrath: Opens Dark Crush for 3 seconds
Macro goal: Use Dark Crush whenever one of those windows is active

Should Onslaught Be in the Chanter Macro?

I would keep Onslaught outside the macro.

Onslaught has no normal cooldown, which means it is always available. If an always-usable attack is placed in the wrong part of the macro sequence, it can continually satisfy the macro instead of allowing it to move through the cooldown and proc skills you actually want it checking.

The easier setup is to bind Onslaught to your normal basic-attack input and put the Chanter macro on another convenient button, such as RMB. You then hold both inputs during sustained combat.

There are more complicated setups where an always-available attack is placed at the very end of the macro and the sequence cycles quickly past unavailable abilities. Those can work, but there is little reason to make the setup harder when keeping Onslaught separate accomplishes the same basic goal with fewer ways for the macro to behave unexpectedly.

Why Dark Crush Level 16 Matters for the Macro

The Chanter macro becomes much better once Dark Crush reaches the point where its Level 16 choice removes its cooldown.

Before that upgrade, Dark Crush has a 5-second cooldown. This creates situations where Spinning Strike or Impactful Crush opens another Dark Crush window while Dark Crush itself is still unavailable.

That can make an early version of the macro look like it is skipping procs or using the attacks in a strange order. It is not necessarily configured incorrectly; the Dark Crush cooldown is limiting what the macro can do.

Once Dark Crush has no cooldown, the sequence behaves much more like a true priority system. The macro checks Dark Crush whenever it becomes available through one of its trigger skills, fires it, then continues cycling through the attacks that can open another Dark Crush.

Before Level 16 upgrade: Dark Crush has a 5-second cooldown and some proc windows can overlap it
After Level 16 upgrade: Dark Crush loses its cooldown and the macro priority works much more smoothly

How to Use the Chanter Macro in Combat

During normal sustained damage, hold your Onslaught/basic-attack key and your macro key at the same time. Onslaught continues filling the gaps while the macro handles the cooldown-based sequence and checks for Dark Crush opportunities.

That pairing also works well with Chanter's kit because Onslaught is doing more than simply filling empty time. It restores MP, and once Onslaught reaches Skill Level 12, each hit also reduces Spinning Strike's cooldown by 1 second.

That feeds directly back into the macro: more Onslaught hits mean more frequent Spinning Strikes, which means more opportunities to open Dark Crush.

I would still manually handle Power of the Storm, Marchutan's Wrath, Recuperation, other healing tools, and your Mantras rather than trying to automate the entire class. Chanter has enough support responsibilities that turning every button into one macro removes control exactly where you still want it.

Why Your Chanter Macro Is Not Cycling Correctly

If your macro appears to stop on one ability, first check whether you included an attack with no cooldown before the rest of the sequence. Onslaught is the most common example and is why I recommend moving it to its own key.

If Dark Crush seems to be skipped, check its current skill level and cooldown before rebuilding the macro. Before its Level 16 cooldown removal, another Dark Crush trigger can occur before the skill itself is ready again.

If your macro supports an input delay, a very short delay can also help it move quickly past skills that are currently unavailable. Players using this setup commonly run the sequence at around 10 ms rather than adding long delays between every check.

Once the macro itself is behaving correctly, the remaining Chanter rotation is mostly about knowing what should stay manual. Our AION 2 Chanter build guide covers the wider skill, Stigma, passive, and stat setup around the macro.


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